Keymap: Dichotomy keymap by alairock (#4608)
* dichotemy layout for alairock * dichotemy layout for alairock * complete overhaul * fix suggestionspull/4628/head
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// this is the style you want to emulate.
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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _LOWER 1
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#define _RAISE 2
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#define _MOUSE 8
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#define _ADJUST 16
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enum dichotomy_keycodes
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{
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QWERTY = SAFE_RANGE,
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LOWER,
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RAISE,
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ADJUST,
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MOUKEY,
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MS_BTN1,
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MS_BTN2,
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MS_BTN3
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};
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#define RED_BRIGHTNESS 3
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#define GREEN_BRIGHTNESS 2
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#define BLUE_BRIGHTNESS 2
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT( /* Base layout, nearly qwerty but with modifications because it's not a full keyboard. Obviously. */
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KC_ESCAPE, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MOUKEY,
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KC_LCTL, KC_LALT, MOUKEY, KC_RGUI, KC_RALT, KC_RCTL,
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MS_BTN3, SFT_T(KC_ESCAPE), KC_LGUI, KC_BSPC, KC_SPC, RAISE, LOWER, MS_BTN3
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),
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[_RAISE] = LAYOUT( /* Shifted layout, small changes (because angle brackets have been moved to thumb cluster buttons) */
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_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
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_______, _______, KC_VOLD, KC_VOLU, KC_MPLY, KC_MFFD, KC_MUTE, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______,
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_______, _______, _______, _______, _______, KC_MRWD, _______, _______, _______, KC_BSLS, KC_QUOT, _______,
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_______, _______, _______, _______, _______, _______,
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_______, _______, KC_LABK, _______, _______, KC_RABK, _______, _______
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),
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[_LOWER] = LAYOUT( /* Number layout, basically the main function layer */
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_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______,
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_______, KC_TILD, KC_GRV, KC_F13, KC_F14, KC_F15, KC_F16, KC_F7, KC_F8, KC_F9, KC_F10, _______,
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_______, _______, _______, _______, _______, _______,
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_______, RAISE, _______, _______, _______, _______, _______, _______
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),
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[_ADJUST] = LAYOUT( /* Shifted number/function layout, for per-key control. Only active when shift is held, and number is toggled or held */
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_______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______
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),
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[_MOUSE] = LAYOUT( /* Mouse layer, including buttons for clicking. */
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_______, _______, _______, _______, _______, _______, KC_VOLU, KC_HOME, KC_PGUP, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, MS_BTN1, MS_BTN2, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, KC_VOLD, KC_END, KC_PGDN, _______, _______, _______,
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_______, _______, _______, _______, KC_UP, _______,
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_______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______
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)
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}; // end keymaps block
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static bool shift_held = false;
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static bool shift_suspended = false;
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report_mouse_t currentReport = {};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_QWERTY);
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}
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return false;
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break;
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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grn_led_on();
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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grn_led_off();
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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//SHIFT is handled as LSHIFT in the general case - 'toggle' shoudl activate caps, while the layer is only active when shift is held.
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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red_led_on();
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_RAISE);
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red_led_off();
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case ADJUST:
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if (record->event.pressed) {
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layer_on(_ADJUST);
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} else {
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layer_off(_ADJUST);
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}
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return false;
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break;
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//MOUSE layer needs to be handled the same way as NUMKEY, but differently from shift
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case MOUKEY:
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if (record->event.pressed) {
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layer_on(_MOUSE);
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blu_led_on();
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_MOUSE);
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blu_led_off();
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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//mouse buttons, for 1-3, to update the mouse report:
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case MS_BTN1:
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currentReport = pointing_device_get_report();
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if (record->event.pressed) {
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if (shift_held && shift_suspended){
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register_code(KC_LSFT);
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shift_suspended = false;
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}
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//update mouse report here
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currentReport.buttons |= MOUSE_BTN1; //MOUSE_BTN1 is a const defined in report.h
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} else {
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//update mouse report here
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currentReport.buttons &= ~MOUSE_BTN1;
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}
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pointing_device_set_report(currentReport);
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return false;
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break;
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case MS_BTN2:
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currentReport = pointing_device_get_report();
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if (record->event.pressed) {
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if (shift_held && shift_suspended){
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register_code(KC_LSFT);
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shift_suspended = false;
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}
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//update mouse report here
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currentReport.buttons |= MOUSE_BTN2; //MOUSE_BTN2 is a const defined in report.h
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} else {
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//update mouse report here
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currentReport.buttons &= ~MOUSE_BTN2;
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}
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pointing_device_set_report(currentReport);
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return false;
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break;
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case MS_BTN3:
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currentReport = pointing_device_get_report();
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if (record->event.pressed) {
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if (shift_held && shift_suspended){
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register_code(KC_LSFT);
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shift_suspended = false;
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}
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//update mouse report here
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currentReport.buttons |= MOUSE_BTN3; //MOUSE_BTN3 is a const defined in report.h
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} else {
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//update mouse report here
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currentReport.buttons &= ~MOUSE_BTN3;
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}
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pointing_device_set_report(currentReport);
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return false;
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break;
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//Additionally, if NS_ keys are in use, then shift may be held (but is
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//disabled for the unshifted keycodes to be send. Check the bool and
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//register shift as necessary.
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// default:
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// if (shift_held){
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// register_code(KC_LSFT);
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// }
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// break;
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}
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return true;
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};
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