parent
							
								
									17200f4712
								
							
						
					
					
						commit
						492a16308a
					
				@ -0,0 +1,61 @@
 | 
				
			|||||||
 | 
					#ifndef CONFIG_H
 | 
				
			||||||
 | 
					#define CONFIG_H
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "config_common.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* USB Device descriptor parameter */
 | 
				
			||||||
 | 
					#define VENDOR_ID       0xFEED
 | 
				
			||||||
 | 
					#define PRODUCT_ID      0x6060
 | 
				
			||||||
 | 
					#define DEVICE_VER      0x0001
 | 
				
			||||||
 | 
					#define MANUFACTURER    40 Percent Club
 | 
				
			||||||
 | 
					#define PRODUCT         Gherkin
 | 
				
			||||||
 | 
					#define DESCRIPTION     A 30 key ortholinear keyboard
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* key matrix size */
 | 
				
			||||||
 | 
					#define MATRIX_ROWS 5
 | 
				
			||||||
 | 
					#define MATRIX_COLS 6
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* key matrix pins */
 | 
				
			||||||
 | 
					#define MATRIX_ROW_PINS { F7, B1, B3, B2, B6 }
 | 
				
			||||||
 | 
					#define MATRIX_COL_PINS { B4, E6, D7, C6, D4, D0 }
 | 
				
			||||||
 | 
					#define UNUSED_PINS
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* COL2ROW or ROW2COL */
 | 
				
			||||||
 | 
					#define DIODE_DIRECTION COL2ROW
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* number of backlight levels */
 | 
				
			||||||
 | 
					#define BACKLIGHT_PIN B5
 | 
				
			||||||
 | 
					#ifdef BACKLIGHT_PIN
 | 
				
			||||||
 | 
					#define BACKLIGHT_LEVELS 3
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* Set 0 if debouncing isn't needed */
 | 
				
			||||||
 | 
					#define DEBOUNCING_DELAY 5
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
 | 
				
			||||||
 | 
					#define LOCKING_SUPPORT_ENABLE
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* Locking resynchronize hack */
 | 
				
			||||||
 | 
					#define LOCKING_RESYNC_ENABLE
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* key combination for command */
 | 
				
			||||||
 | 
					#define IS_COMMAND() ( \
 | 
				
			||||||
 | 
					    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
 | 
				
			||||||
 | 
					)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* prevent stuck modifiers */
 | 
				
			||||||
 | 
					#define PREVENT_STUCK_MODIFIERS
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*tap dance definition */
 | 
				
			||||||
 | 
					#define TAPPING_TERM 200
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifdef RGB_DI_PIN
 | 
				
			||||||
 | 
					#define RGBLIGHT_ANIMATIONS
 | 
				
			||||||
 | 
					#define RGBLED_NUM 0
 | 
				
			||||||
 | 
					#define RGBLIGHT_HUE_STEP 8
 | 
				
			||||||
 | 
					#define RGBLIGHT_SAT_STEP 8
 | 
				
			||||||
 | 
					#define RGBLIGHT_VAL_STEP 8
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
@ -0,0 +1,221 @@
 | 
				
			|||||||
 | 
					/* Copyright 2017 Brian Fong
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation, either version 2 of the License, or
 | 
				
			||||||
 | 
					 * (at your option) any later version.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					#include "gherkin.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Each layer gets a name for readability, which is then used in the keymap matrix below.
 | 
				
			||||||
 | 
					// The underscores don't mean anything - you can have a layer called STUFF or any other name.
 | 
				
			||||||
 | 
					// Layer names don't all need to be of the same length, obviously, and you can also skip them
 | 
				
			||||||
 | 
					// entirely and just use numbers.
 | 
				
			||||||
 | 
					#define _QW 0
 | 
				
			||||||
 | 
					#define DIR 1
 | 
				
			||||||
 | 
					#define NUM 2
 | 
				
			||||||
 | 
					#define ETC 3
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/////////////// TAP DANCE SECTION START ///////////////
 | 
				
			||||||
 | 
					//Tap Dance Declarations (list of my tap dance configurations)
 | 
				
			||||||
 | 
					enum {
 | 
				
			||||||
 | 
					  TD_SFT_CAPS = 0
 | 
				
			||||||
 | 
					  ,TD_Q_ESC
 | 
				
			||||||
 | 
					  ,ENT_TAP_DANCE
 | 
				
			||||||
 | 
					  ,DEL_TAP_DANCE
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					///// QUAD FUNCTION TAP DANCE GENERAL SETUP SECTION START /////
 | 
				
			||||||
 | 
					///// (no need to edit this section) /////
 | 
				
			||||||
 | 
					//Enums used to clearly convey the state of the tap dance
 | 
				
			||||||
 | 
					enum {
 | 
				
			||||||
 | 
					  SINGLE_TAP = 1,
 | 
				
			||||||
 | 
					  SINGLE_HOLD = 2,
 | 
				
			||||||
 | 
					  DOUBLE_TAP = 3,
 | 
				
			||||||
 | 
					  DOUBLE_HOLD = 4,
 | 
				
			||||||
 | 
					  DOUBLE_SINGLE_TAP = 5 //send SINGLE_TAP twice - NOT DOUBLE_TAP
 | 
				
			||||||
 | 
					  // Add more enums here if you want for triple, quadruple, etc.
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					typedef struct {
 | 
				
			||||||
 | 
					  bool is_press_action;
 | 
				
			||||||
 | 
					  int state;
 | 
				
			||||||
 | 
					} tap;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					int cur_dance (qk_tap_dance_state_t *state) {
 | 
				
			||||||
 | 
					  if (state->count == 1) {
 | 
				
			||||||
 | 
					    //If count = 1, and it has been interrupted - it doesn't matter if it is pressed or not: Send SINGLE_TAP
 | 
				
			||||||
 | 
					    if (state->interrupted || !state->pressed) return SINGLE_TAP;
 | 
				
			||||||
 | 
					    if (state->interrupted) return SINGLE_TAP;
 | 
				
			||||||
 | 
					    else return SINGLE_HOLD;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  //If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
 | 
				
			||||||
 | 
					  //with single tap.
 | 
				
			||||||
 | 
					  else if (state->count == 2) {
 | 
				
			||||||
 | 
					    if (state->interrupted) return DOUBLE_SINGLE_TAP;
 | 
				
			||||||
 | 
					    else if (state->pressed) return DOUBLE_HOLD;
 | 
				
			||||||
 | 
					    else return DOUBLE_TAP;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  else return 6; //magic number. At some point this method will expand to work for more presses
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					///// QUAD FUNCTION TAP DANCE GENERAL SETUP SECTION END /////
 | 
				
			||||||
 | 
					///// QUAD FUNCTION TAP DANCE PERSONALIZATION SECTION START /////
 | 
				
			||||||
 | 
					//instantialize an instance of 'tap' for the 'ENT' tap dance.
 | 
				
			||||||
 | 
					static tap ENTtap_state = {
 | 
				
			||||||
 | 
					  .is_press_action = true,
 | 
				
			||||||
 | 
					  .state = 0
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ENT_finished (qk_tap_dance_state_t *state, void *user_data) {
 | 
				
			||||||
 | 
					  ENTtap_state.state = cur_dance(state);
 | 
				
			||||||
 | 
					  switch (ENTtap_state.state) {
 | 
				
			||||||
 | 
					    case SINGLE_TAP: register_code(KC_SPC); break;
 | 
				
			||||||
 | 
					    case SINGLE_HOLD: register_code(KC_LSFT); break;
 | 
				
			||||||
 | 
					    case DOUBLE_TAP: register_code(KC_ENT); break;
 | 
				
			||||||
 | 
					    case DOUBLE_HOLD: register_code(KC_NO); break; // setting double hold to do nothing (change this if you want)
 | 
				
			||||||
 | 
					    case DOUBLE_SINGLE_TAP: register_code(KC_SPC); unregister_code(KC_SPC); register_code(KC_SPC);
 | 
				
			||||||
 | 
					    //Last case is for fast typing. Assuming your key is `f`:
 | 
				
			||||||
 | 
					    //For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`.
 | 
				
			||||||
 | 
					    //In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms.
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ENT_reset (qk_tap_dance_state_t *state, void *user_data) {
 | 
				
			||||||
 | 
					  switch (ENTtap_state.state) {
 | 
				
			||||||
 | 
					    case SINGLE_TAP: unregister_code(KC_SPC); break;
 | 
				
			||||||
 | 
					    case SINGLE_HOLD: unregister_code(KC_LSFT); break;
 | 
				
			||||||
 | 
					    case DOUBLE_TAP: unregister_code(KC_ENT); break;
 | 
				
			||||||
 | 
					    case DOUBLE_HOLD: unregister_code(KC_NO);
 | 
				
			||||||
 | 
					    case DOUBLE_SINGLE_TAP: unregister_code(KC_SPC);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  ENTtap_state.state = 0;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					//instanalize an instance of 'tap' for the 'DEL' tap dance.
 | 
				
			||||||
 | 
					static tap DELtap_state = {
 | 
				
			||||||
 | 
					  .is_press_action = true,
 | 
				
			||||||
 | 
					  .state = 0
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void DEL_finished (qk_tap_dance_state_t *state, void *user_data) {
 | 
				
			||||||
 | 
					  DELtap_state.state = cur_dance(state);
 | 
				
			||||||
 | 
					  switch (DELtap_state.state) {
 | 
				
			||||||
 | 
					    case SINGLE_TAP: register_code(KC_BSPC); break;
 | 
				
			||||||
 | 
					    case SINGLE_HOLD: register_code(KC_LCTL); break;
 | 
				
			||||||
 | 
					    case DOUBLE_TAP: register_code(KC_DEL); break;
 | 
				
			||||||
 | 
					    case DOUBLE_HOLD: register_code(KC_NO); break;
 | 
				
			||||||
 | 
					    case DOUBLE_SINGLE_TAP: register_code(KC_BSPC); unregister_code(KC_BSPC); register_code(KC_BSPC);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void DEL_reset (qk_tap_dance_state_t *state, void *user_data) {
 | 
				
			||||||
 | 
					  switch (DELtap_state.state) {
 | 
				
			||||||
 | 
					    case SINGLE_TAP: unregister_code(KC_BSPC); break;
 | 
				
			||||||
 | 
					    case SINGLE_HOLD: unregister_code(KC_LCTL); break;
 | 
				
			||||||
 | 
					    case DOUBLE_TAP: unregister_code(KC_DEL); break;
 | 
				
			||||||
 | 
					    case DOUBLE_HOLD: unregister_code(KC_NO);
 | 
				
			||||||
 | 
					    case DOUBLE_SINGLE_TAP: unregister_code(KC_BSPC);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  DELtap_state.state = 0;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					///// QUAD FUNCTION TAP DANCE PERSONALIZATION SECTION END /////
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					//Tap Dance Definitions
 | 
				
			||||||
 | 
					//THIS SECTION HAS TO BE AT THE END OF THE TAP DANCE SECTION
 | 
				
			||||||
 | 
					qk_tap_dance_action_t tap_dance_actions[] = {
 | 
				
			||||||
 | 
					  [TD_SFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS)
 | 
				
			||||||
 | 
					// Other declarations would go here, separated by commas, if you have them
 | 
				
			||||||
 | 
					 ,[TD_Q_ESC]  = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_ESC)
 | 
				
			||||||
 | 
					 ,[ENT_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ENT_finished, ENT_reset)
 | 
				
			||||||
 | 
					 ,[DEL_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, DEL_finished, DEL_reset)
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					//In Layer declaration, add tap dance item in place of a key code
 | 
				
			||||||
 | 
					//TD(TD_SFT_CAPS)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					///////////// TAP DANCE SECTION END ///////////////
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					 /* Qwerty
 | 
				
			||||||
 | 
					 * .-----------------------------------------------------------------------------------------.
 | 
				
			||||||
 | 
					 * | Q//ESC | W      | E      | R      | T      | Y      | U      | I      | O      | P      |
 | 
				
			||||||
 | 
					 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
				
			||||||
 | 
					 * | A      | S      | D      | F      | G      | H      | J      | K      | L      | ENTER  |
 | 
				
			||||||
 | 
					 * |        |        |        |        |        |        |        |        |        |SFThold |
 | 
				
			||||||
 | 
					 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
				
			||||||
 | 
					 * | Z      | X      | C      | V/NUM  | B/ETC  | N      | M/DIR  | ,/GUI  | ./ALT  | BKSC   |
 | 
				
			||||||
 | 
					 * | SFThold|        |        |        |        |        |        |        |        |CTRLhold|
 | 
				
			||||||
 | 
					 * '-----------------------------------------------------------------------------------------'
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					 [_QW] = KEYMAP( /* Qwerty*/
 | 
				
			||||||
 | 
					   TD(TD_Q_ESC), KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,
 | 
				
			||||||
 | 
					   KC_A,    KC_S,    KC_D,    KC_F,    KC_G, KC_H,    KC_J,    KC_K,    KC_L,   SFT_T(KC_SPC),
 | 
				
			||||||
 | 
					   SFT_T(KC_Z),    KC_X,    KC_C,    LT(NUM, KC_V), LT(ETC, KC_B), KC_N, LT(DIR, KC_M), GUI_T(KC_COMM), ALT_T(KC_DOT), CTL_T(KC_BSPC)
 | 
				
			||||||
 | 
					  ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					///*
 | 
				
			||||||
 | 
					// *  Directional Modifiers
 | 
				
			||||||
 | 
					// * .-----------------------------------------------------------------------------------------.
 | 
				
			||||||
 | 
					// * | TAB    |   up   |        | INS    |  CTRL  | SHIFT  | PgUp   | HOME   |  -     |  =     |
 | 
				
			||||||
 | 
					// * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
				
			||||||
 | 
					// * | left   |  down  | right  | PrScr  | SHIFT  |  CTRL  | PgDn   | END    |  [     |  ]     |
 | 
				
			||||||
 | 
					// * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
				
			||||||
 | 
					// * |        |        |        |        |        |        |        |        | ALT    |  /     |
 | 
				
			||||||
 | 
					// * '-----------------------------------------------------------------------------------------'
 | 
				
			||||||
 | 
					// */
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					[DIR] = KEYMAP( /* Directional Modifiers */
 | 
				
			||||||
 | 
					  KC_TAB,  KC_UP,   KC_TRNS, KC_INS,  KC_LCTL, KC_RSFT, KC_PGUP, KC_HOME, KC_MINS, KC_EQL  ,
 | 
				
			||||||
 | 
					  KC_LEFT, KC_DOWN, KC_RGHT, KC_PSCR, KC_LSFT, KC_RCTL, KC_PGDN, KC_END,  KC_LBRC, KC_RBRC ,
 | 
				
			||||||
 | 
					  KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RALT, KC_SLSH
 | 
				
			||||||
 | 
					),
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					// /*
 | 
				
			||||||
 | 
					//  *  Numbers
 | 
				
			||||||
 | 
					//  * .-----------------------------------------------------------------------------------------.
 | 
				
			||||||
 | 
					//  * | F1     | F2     | F3     | F4     | F5     | F6     | F7     | F8     | F9     | F10    |
 | 
				
			||||||
 | 
					//  * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
				
			||||||
 | 
					//  * | 1      | 2      | 3      | 4      | 5      | 6      | 7      | 8      | 9      | 0      |
 | 
				
			||||||
 | 
					//  * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
				
			||||||
 | 
					//  * | F11    | F12    |        |        |        | ENTER  | SHIFT  | GUI    | ./ALT  | BKSC   |
 | 
				
			||||||
 | 
					//  * |        |        |        |        |        |        |        |        |        |CTRLhold|
 | 
				
			||||||
 | 
					//  * '-----------------------------------------------------------------------------------------'
 | 
				
			||||||
 | 
					//  */
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					[NUM] = KEYMAP ( /* Numbers */
 | 
				
			||||||
 | 
					  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10  ,
 | 
				
			||||||
 | 
					  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0    ,
 | 
				
			||||||
 | 
					  KC_F11,  KC_F12,  KC_TRNS, KC_TRNS, KC_TRNS, KC_ENT,  KC_RSFT, KC_RGUI, ALT_T(KC_DOT), CTL_T(KC_BSPC)
 | 
				
			||||||
 | 
					),
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					//  /*
 | 
				
			||||||
 | 
					//   *  ETC
 | 
				
			||||||
 | 
					//   * .-----------------------------------------------------------------------------------------.
 | 
				
			||||||
 | 
					//   * |  `     |        |        |        |        |        |        |        |        |  \     |
 | 
				
			||||||
 | 
					//   * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
				
			||||||
 | 
					//   * | CAPS   | P-Brk  |        |        |        |        |        |        |  ;     |  '     |
 | 
				
			||||||
 | 
					//   * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
				
			||||||
 | 
					//   * | SHIFT  |        |        |        |        | C-A-D  |        | GUI    |        |  DEL   |
 | 
				
			||||||
 | 
					//   * '-----------------------------------------------------------------------------------------'
 | 
				
			||||||
 | 
					//   */
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					[ETC] = KEYMAP( /* ETC */
 | 
				
			||||||
 | 
					  KC_GRV,  KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSLS ,
 | 
				
			||||||
 | 
					  KC_CAPS, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_SCLN, KC_QUOT ,
 | 
				
			||||||
 | 
					  KC_LSFT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, LALT(LCTL(KC_DEL)), KC_TRNS, KC_RGUI, KC_TRNS, KC_DEL
 | 
				
			||||||
 | 
					 ),
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
@ -0,0 +1,12 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Gherkin Wanleg Layout
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Here is the layout I came up with to preserve a standard QWERTY layout as much as possible, in as few layers as possible for a 30 key board.
 | 
				
			||||||
 | 
					I originally set up a few Tap Dance keys, but eventually dropped most of them in favor of chorded versions, since in actual use, they tended to impede typing speed more than their (current) two-key versions.
 | 
				
			||||||
 | 
					I've left them in my layout ready for use if anyone wants to try them out:
 | 
				
			||||||
 | 
					Single tap - Double tap - Hold
 | 
				
			||||||
 | 
					space - enter - shift
 | 
				
			||||||
 | 
					backspace - delete - control
 | 
				
			||||||
 | 
					shift - caps lock - XXXX
 | 
				
			||||||
 | 
					KC_Q - escape - XXXX
 | 
				
			||||||
@ -0,0 +1,63 @@
 | 
				
			|||||||
 | 
					# MCU name
 | 
				
			||||||
 | 
					MCU = atmega32u4
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Processor frequency.
 | 
				
			||||||
 | 
					#     This will define a symbol, F_CPU, in all source code files equal to the
 | 
				
			||||||
 | 
					#     processor frequency in Hz. You can then use this symbol in your source code to
 | 
				
			||||||
 | 
					#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
 | 
				
			||||||
 | 
					#     automatically to create a 32-bit value in your source code.
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					#     This will be an integer division of F_USB below, as it is sourced by
 | 
				
			||||||
 | 
					#     F_USB after it has run through any CPU prescalers. Note that this value
 | 
				
			||||||
 | 
					#     does not *change* the processor frequency - it should merely be updated to
 | 
				
			||||||
 | 
					#     reflect the processor speed set externally so that the code can use accurate
 | 
				
			||||||
 | 
					#     software delays.
 | 
				
			||||||
 | 
					F_CPU = 16000000
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					# LUFA specific
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					# Target architecture (see library "Board Types" documentation).
 | 
				
			||||||
 | 
					ARCH = AVR8
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Input clock frequency.
 | 
				
			||||||
 | 
					#     This will define a symbol, F_USB, in all source code files equal to the
 | 
				
			||||||
 | 
					#     input clock frequency (before any prescaling is performed) in Hz. This value may
 | 
				
			||||||
 | 
					#     differ from F_CPU if prescaling is used on the latter, and is required as the
 | 
				
			||||||
 | 
					#     raw input clock is fed directly to the PLL sections of the AVR for high speed
 | 
				
			||||||
 | 
					#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
 | 
				
			||||||
 | 
					#     at the end, this will be done automatically to create a 32-bit value in your
 | 
				
			||||||
 | 
					#     source code.
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					#     If no clock division is performed on the input clock inside the AVR (via the
 | 
				
			||||||
 | 
					#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
 | 
				
			||||||
 | 
					F_USB = $(F_CPU)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Interrupt driven control endpoint task(+60)
 | 
				
			||||||
 | 
					OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Boot Section Size in *bytes*
 | 
				
			||||||
 | 
					OPT_DEFS += -DBOOTLOADER_SIZE=4096
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Bootloader
 | 
				
			||||||
 | 
					#     This definition is optional, and if your keyboard supports multiple bootloaders of
 | 
				
			||||||
 | 
					#     different sizes, comment this out, and the correct address will be loaded 
 | 
				
			||||||
 | 
					#     automatically (+60). See bootloader.mk for all options.
 | 
				
			||||||
 | 
					BOOTLOADER = caterina
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Build Options
 | 
				
			||||||
 | 
					#   comment out to disable the options.
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					BOOTMAGIC_ENABLE = yes	# Virtual DIP switch configuration(+1000)
 | 
				
			||||||
 | 
					MOUSEKEY_ENABLE = yes	# Mouse keys(+4700)
 | 
				
			||||||
 | 
					EXTRAKEY_ENABLE = yes	# Audio control and System control(+450)
 | 
				
			||||||
 | 
					CONSOLE_ENABLE = no	# Console for debug(+400)
 | 
				
			||||||
 | 
					COMMAND_ENABLE = no    # Commands for debug and configuration
 | 
				
			||||||
 | 
					SLEEP_LED_ENABLE = no  # Breathing sleep LED during USB suspend
 | 
				
			||||||
 | 
					NKRO_ENABLE = yes		# USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
				
			||||||
 | 
					BACKLIGHT_ENABLE = yes  # Enable keyboard backlight functionality
 | 
				
			||||||
 | 
					AUDIO_ENABLE = no
 | 
				
			||||||
 | 
					RGBLIGHT_ENABLE = no
 | 
				
			||||||
 | 
					TAP_DANCE_ENABLE = yes		# Enable Tap Dance (comment if not being implemented)
 | 
				
			||||||
					Loading…
					
					
				
		Reference in new issue