[Keymap] Update Xulkal user code (#5920)

pull/5923/head
XScorpion2 6 years ago committed by Drashna Jaelre
parent f11fde9bf5
commit a0d6c5a113

@ -5,6 +5,7 @@
#undef TAPPING_TERM
#define TAPPING_TERM 175
#define SPACE_CADET_MODIFIER_CARRYOVER
#define LSPO_KEYS KC_LSFT, KC_TRNS, KC_LBRC
#define RSPC_KEYS KC_RSFT, KC_TRNS, KC_RBRC
#define LCPO_KEYS KC_LCTL, KC_TRNS, KC_MINS
@ -27,12 +28,3 @@
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_SOLID_SPLASH
// Don't like or feel to identical to other effects
#if defined(__AVR__)
#define DISABLE_RGB_MATRIX_RAINBOW_BEACON
#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#endif

@ -15,47 +15,15 @@ qk_tap_dance_action_t tap_dance_actions[] = {
extern void eeconfig_update_rgb_matrix_default(void);
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
static uint16_t reset_timer;
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
case GAME:
#ifndef GAMELAYER_DISABLE
if (record->event.pressed) {
set_single_persistent_default_layer(_GAME);
}
#endif
return false;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
#ifdef TRILAYER_ENABLED
update_tri_layer(_LOWER, _RAISE, _ADJUST);
#endif
} else {
layer_off(_LOWER);
#ifdef TRILAYER_ENABLED
update_tri_layer(_LOWER, _RAISE, _ADJUST);
#endif
uint32_t layer_state_set_user(uint32_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
#ifdef TRILAYER_ENABLED
update_tri_layer(_LOWER, _RAISE, _ADJUST);
#endif
} else {
layer_off(_RAISE);
#ifdef TRILAYER_ENABLED
update_tri_layer(_LOWER, _RAISE, _ADJUST);
#endif
}
return false;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
static uint16_t reset_timer;
switch (keycode) {
case RGBRST:
#if defined(RGBLIGHT_ENABLE)
if (record->event.pressed) {
@ -79,20 +47,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return false;
}
return process_record_keymap(keycode, record) &&
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
process_record_rgb(keycode, record) &&
#endif // RGBLIGHT_ENABLE;
true;
return process_record_keymap(keycode, record);
}
__attribute__ ((weak))
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
return true;
}
__attribute__ ((weak))
bool process_record_rgb(uint16_t keycode, keyrecord_t *record) {
return true;
}

@ -4,6 +4,17 @@
#define RIS_ESC LT(_RAISE, KC_ESC)
#define RIS_CAPS LT(_RAISE, KC_CAPS)
#define QWERTY DF(_QWERTY)
#ifndef GAMELAYER_DISABLE
#define GAME DF(_GAME)
#else
#define GAME KC_TRANSPARENT
#endif
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#ifdef TAP_DANCE_ENABLE
#include "process_tap_dance.h"
@ -42,12 +53,7 @@ enum layer_number {
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
GAME,
LOWER,
RAISE,
RGBRST
RGBRST = SAFE_RANGE
};
bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
bool process_record_rgb(uint16_t keycode, keyrecord_t *record);

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