ishtob
ebb46694e5
Update split_util.c
8 years ago
ishtob
1f7b8a0343
Update matrix.c
8 years ago
ishtob
d1865db599
OLED code cleanup
8 years ago
ishtob
80270a2791
Add files via upload
8 years ago
ishtob
30f4507492
OLED code cleanup
8 years ago
ishtob
65317a3a02
Added OLED SSD1306 support to I2C
8 years ago
ishtob
423c68c210
Merged Fliphalf, now defined in config, added OLED
...
Can now use the following in the keymap config.h to call the flipped matrix
```
#define FLIPHALF
```
8 years ago
ishtob
3a7083d810
Delete rules.mk
8 years ago
ishtob
a4bdd6d084
Delete rev2fliphalf.h
8 years ago
ishtob
d012b01108
Delete rev2fliphalf.c
8 years ago
ishtob
6167d7937c
Delete config.h
8 years ago
ishtob
dfb5a0e8f4
Delete Makefile
8 years ago
ishtob
f0962bce50
Add files via upload
8 years ago
skullY
7a9437a2e3
Fix a typo
8 years ago
skullY
452949f913
Add #1170 to all the clueboard keymaps
8 years ago
skullydazed
dd967f2c05
Merge pull request #1170 from tengg/master
...
fixed a bug related to mod + Grave with combined ESC/Grave key
8 years ago
tengg
3cba7a43d9
typo fixed
8 years ago
tengg
a89998b977
fix typo
8 years ago
tengg
9e0ca927f9
fixed a bug related to mod + Grave with combined ESC/Grave key
...
This only applies to keymaps that has combined esc/grave. Here we call it theKEY.
Think about the motion when we do shift + theKEY (typing ~), or CMD + theKEY (switching window on MAC). Based on the original code, we must do following sequence: press shift -> press theKEY -> release theKEY -> release shift. However, it is very possible and natural that we do this stroke sequence instead: press shift -> press theKEY -> release shift -> release theKEY.
If we do the 2nd stroke sequence, the code will del_key(ESC) instead of (GRV) when we release theKEY. This caused some inconvenient issues and ghost typing.
By adding a flag, this issue is eliminated and will not affect any other functions.
8 years ago
Jack Humbert
c36a4496eb
Update config.h
8 years ago
Jack Humbert
c043d1cc47
Update config.h
8 years ago
Jack Humbert
335b398a5d
Merge pull request #1152 from UnintendedFeature/bugfix/issue1151
...
readme keymap.h to quantum_keycodes.h
8 years ago
Jack Humbert
b794719952
Merge pull request #1090 from qmk/backlight_softpwm
...
Adds soft PWM backlight for non-timed ports
8 years ago
Jack Humbert
ce6dcc2b5d
Merge pull request #1146 from khogeland/master
...
Colemak layout for Clueboard
8 years ago
Jack Humbert
71d6d7b22c
Merge pull request #1147 from nooges/numpad20
...
Add handwired 20-key Numpad
8 years ago
Jack Humbert
8c184847f7
Merge pull request #1150 from nooges/ortho5x13
...
Add handwired 5x13 ortholinear keyboard
8 years ago
Jack Humbert
8685d73893
Merge pull request #1148 from nooges/hexwire-lets-split
...
Add Hexwire layout for Let's Split
8 years ago
Jack Humbert
09ee922a63
Merge pull request #1155 from deadcyclo/master
...
Worked on deadcyclo layout
8 years ago
Jack Humbert
b4a3e5ebea
Merge pull request #1145 from smt/smt/lets_split
...
Add smt keymap for Let's Split (based on serial)
8 years ago
Jack Humbert
3554b93cbd
Merge pull request #1144 from milestogo/sculpt2
...
Microsoft sculpt mobile handwire and new shortcuts macro library
8 years ago
Jack Humbert
2e34d4bd85
update for infinity
8 years ago
Danny Nguyen
52ea58805a
Add RGB underglow, move keys to allow Adjust layer to be reached
8 years ago
Jack Humbert
ec9210959f
Update readme.md
8 years ago
Erez Zukerman
987b0f8521
Merge pull request #1154 from dennistruemper/neo2_on_qwerz_hardware
...
Neo2 on qwertz hardware
8 years ago
Brendan Johan Lee
0d71e631ed
[deadcyclo layout] fix an error in layer illustration
8 years ago
Brendan Johan Lee
e66b31a648
[deadcyclo layout] Added second unicode layer, more sane layer switches
8 years ago
Dennis Trümper
e3f934ed91
remove typo from folder name
8 years ago
Dennis Trümper
edb8fcc810
update documentation
8 years ago
Dennis Trümper
303f5aed41
change layer 3 on right thumb back to layer 1
8 years ago
Dennis Trümper
f75c7266a3
working but some documentation needed
8 years ago
Lukas Stiebig
8b09fd8b55
readme keymap.h to quantum_keycodes.h
...
Changed the quantum/keymap.h to quantum/quantum_keycodes.h because this seems to be the file where they keycodes are defined.
8 years ago
Danny Nguyen
20a48e0198
Add handwired 5x13 ortholinear keyboard
8 years ago
Danny Nguyen
a8f872e728
Initial commit for handwired numpad
8 years ago
Danny Nguyen
3df35f712e
Add readme for layout
8 years ago
Danny Nguyen
74c6c3d277
Convert keymap to compact version
8 years ago
Danny Nguyen
718b964806
Add hexwire layout for Let’s Split
8 years ago
Kevin Hogeland
06e4b3fe1a
Colemak layout for Clueboard
8 years ago
Stephen Tudor
8d4bc714e4
Update smt keymap READMEs
8 years ago
Erez Zukerman
7c7a77d4bf
Tweaks keymap to reset on boot
8 years ago
milestogo
feb858c5a9
Merge branch 'master' into sculpt2
8 years ago