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								/**
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								 * Marlin 3D Printer Firmware
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								 * Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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								 *
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								 * Based on Sprinter and grbl.
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								 * Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
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								 *
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								 * This program is free software: you can redistribute it and/or modify
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								 * it under the terms of the GNU General Public License as published by
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								 * the Free Software Foundation, either version 3 of the License, or
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								 * (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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								 *
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								 */
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								#ifndef ULTRALCD_H
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								#define ULTRALCD_H
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								#include "MarlinConfig.h"
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								#if ENABLED(ULTRA_LCD)
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								  #include "Marlin.h"
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								  #if ENABLED(AUTO_BED_LEVELING_UBL) || ENABLED(G26_MESH_VALIDATION)
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								    extern bool lcd_external_control;
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								    #if ENABLED(G26_MESH_VALIDATION)
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								      void lcd_chirp();
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								    #endif
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								  #endif
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								  #define BUTTON_EXISTS(BN) (defined(BTN_## BN) && BTN_## BN >= 0)
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								  #define BUTTON_PRESSED(BN) !READ(BTN_## BN)
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								  extern int16_t lcd_preheat_hotend_temp[2], lcd_preheat_bed_temp[2], lcd_preheat_fan_speed[2];
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								  int16_t lcd_strlen(const char* s);
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								  int16_t lcd_strlen_P(const char* s);
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								  void lcd_update();
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								  void lcd_init();
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								  bool lcd_hasstatus();
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								  void lcd_setstatus(const char* message, const bool persist=false);
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								  void lcd_setstatusPGM(const char* message, const int8_t level=0);
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								  void lcd_setalertstatusPGM(const char* message);
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								  void lcd_status_printf_P(const uint8_t level, const char * const fmt, ...);
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								  void lcd_reset_alert_level();
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								  void lcd_kill_screen();
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								  void kill_screen(const char* lcd_msg);
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								  bool lcd_detected(void);
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								  extern uint8_t lcdDrawUpdate;
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								  inline void lcd_refresh() { lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; }
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								  #if HAS_BUZZER
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								    void lcd_buzz(const long duration, const uint16_t freq);
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								  #endif
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								  #if ENABLED(LCD_PROGRESS_BAR) && PROGRESS_MSG_EXPIRE > 0
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								    void dontExpireStatus();
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								  #endif
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								  #if ENABLED(ADC_KEYPAD)
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								    uint8_t get_ADC_keyValue();
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								  #endif
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								  #if ENABLED(DOGLCD)
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								    extern uint16_t lcd_contrast;
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								    void set_lcd_contrast(const uint16_t value);
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								  #endif
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								  #if ENABLED(SHOW_BOOTSCREEN)
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								    void lcd_bootscreen();
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								  #endif
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								  #define LCD_UPDATE_INTERVAL 100
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								  #if ENABLED(ULTIPANEL)
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								    #define BLEN_A 0
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								    #define BLEN_B 1
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								    // Encoder click is directly connected
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								    #if BUTTON_EXISTS(ENC)
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								      #define BLEN_C 2
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								    #endif
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								    #define EN_A (_BV(BLEN_A))
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								    #define EN_B (_BV(BLEN_B))
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								    #define EN_C (_BV(BLEN_C))
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								    extern volatile uint8_t buttons;  // The last-checked buttons in a bit array.
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								    void lcd_buttons_update();
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								    void lcd_quick_feedback();        // Audible feedback for a button click - could also be visual
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								    void lcd_completion_feedback(const bool good=true);
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								    #if ENABLED(ADVANCED_PAUSE_FEATURE)
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								      void lcd_advanced_pause_show_message(const AdvancedPauseMessage message);
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								    #endif // ADVANCED_PAUSE_FEATURE
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								  #else
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								    inline void lcd_buttons_update() {}
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								  #endif
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								  #if ENABLED(FILAMENT_LCD_DISPLAY) && ENABLED(SDSUPPORT)
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								    extern millis_t previous_lcd_status_ms;
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								  #endif
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								  bool lcd_blink();
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								  #if ENABLED(REPRAPWORLD_KEYPAD) // is also ULTIPANEL and NEWPANEL
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								    #define REPRAPWORLD_BTN_OFFSET 0 // bit offset into buttons for shift register values
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								    #define BLEN_REPRAPWORLD_KEYPAD_F3     0
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								    #define BLEN_REPRAPWORLD_KEYPAD_F2     1
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								    #define BLEN_REPRAPWORLD_KEYPAD_F1     2
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								    #define BLEN_REPRAPWORLD_KEYPAD_DOWN   3
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								    #define BLEN_REPRAPWORLD_KEYPAD_RIGHT  4
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								    #define BLEN_REPRAPWORLD_KEYPAD_MIDDLE 5
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								    #define BLEN_REPRAPWORLD_KEYPAD_UP     6
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								    #define BLEN_REPRAPWORLD_KEYPAD_LEFT   7
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								    #define EN_REPRAPWORLD_KEYPAD_F3      (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F3))
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								    #define EN_REPRAPWORLD_KEYPAD_F2      (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F2))
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								    #define EN_REPRAPWORLD_KEYPAD_F1      (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F1))
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								    #define EN_REPRAPWORLD_KEYPAD_DOWN    (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_DOWN))
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								    #define EN_REPRAPWORLD_KEYPAD_RIGHT   (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_RIGHT))
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								    #define EN_REPRAPWORLD_KEYPAD_MIDDLE  (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_MIDDLE))
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								    #define EN_REPRAPWORLD_KEYPAD_UP      (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_UP))
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								    #define EN_REPRAPWORLD_KEYPAD_LEFT    (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_LEFT))
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								    #define REPRAPWORLD_KEYPAD_MOVE_Z_DOWN  (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F3)
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								    #define REPRAPWORLD_KEYPAD_MOVE_Z_UP    (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F2)
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								    #define REPRAPWORLD_KEYPAD_MOVE_Y_DOWN  (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN)
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								    #define REPRAPWORLD_KEYPAD_MOVE_X_RIGHT (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT)
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								    #define REPRAPWORLD_KEYPAD_MOVE_Y_UP    (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP)
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								    #define REPRAPWORLD_KEYPAD_MOVE_X_LEFT  (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_LEFT)
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								    #if ENABLED(ADC_KEYPAD)
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								      #define KEYPAD_HOME EN_REPRAPWORLD_KEYPAD_F1
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								      #define KEYPAD_EN_C EN_REPRAPWORLD_KEYPAD_MIDDLE
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								    #else
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								      #define KEYPAD_HOME EN_REPRAPWORLD_KEYPAD_MIDDLE
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								      #define KEYPAD_EN_C EN_REPRAPWORLD_KEYPAD_F1
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								    #endif
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								    #define REPRAPWORLD_KEYPAD_MOVE_HOME    (buttons_reprapworld_keypad & KEYPAD_HOME)
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								    #define REPRAPWORLD_KEYPAD_MOVE_MENU    (buttons_reprapworld_keypad & KEYPAD_EN_C)
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								    #if BUTTON_EXISTS(ENC)
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								      #define LCD_CLICKED ((buttons & EN_C) || REPRAPWORLD_KEYPAD_MOVE_MENU)
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								    #else
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								      #define LCD_CLICKED REPRAPWORLD_KEYPAD_MOVE_MENU
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								    #endif
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								    #define REPRAPWORLD_KEYPAD_PRESSED      (buttons_reprapworld_keypad & ( \
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								                                              EN_REPRAPWORLD_KEYPAD_F3 | \
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								                                              EN_REPRAPWORLD_KEYPAD_F2 | \
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								                                              EN_REPRAPWORLD_KEYPAD_F1 | \
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								                                              EN_REPRAPWORLD_KEYPAD_DOWN | \
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								                                              EN_REPRAPWORLD_KEYPAD_RIGHT | \
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								                                              EN_REPRAPWORLD_KEYPAD_MIDDLE | \
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								                                              EN_REPRAPWORLD_KEYPAD_UP | \
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								                                              EN_REPRAPWORLD_KEYPAD_LEFT) \
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								                                            )
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								  #elif ENABLED(NEWPANEL)
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								    #define LCD_CLICKED (buttons & EN_C)
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								  #else
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								    #define LCD_CLICKED false
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								  #endif
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								  #if ENABLED(AUTO_BED_LEVELING_UBL) || ENABLED(G26_MESH_VALIDATION)
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								    bool is_lcd_clicked();
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								    void wait_for_release();
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								  #endif
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								  #if ENABLED(LCD_SET_PROGRESS_MANUALLY) && (ENABLED(LCD_PROGRESS_BAR) || ENABLED(DOGLCD))
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								    extern uint8_t progress_bar_percent;
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								  #endif
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								#elif defined(LULZBOT_USE_TOUCH_UI)
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								  // We will use our own definitions for these functions.
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								  void lcd_setstatus(const char* message, const bool persist=false);
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								#else // no LCD
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								  inline void lcd_update() {}
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								  inline void lcd_init() {}
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								  inline bool lcd_hasstatus() { return false; }
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								  inline void lcd_setstatus(const char* const message, const bool persist=false) { UNUSED(message); UNUSED(persist); }
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								  inline void lcd_setstatusPGM(const char* const message, const int8_t level=0) { UNUSED(message); UNUSED(level); }
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								  inline void lcd_setalertstatusPGM(const char* message) { UNUSED(message); }
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								  inline void lcd_status_printf_P(const uint8_t level, const char * const fmt, ...) { UNUSED(level); UNUSED(fmt); }
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								  inline void lcd_buttons_update() {}
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								  inline void lcd_reset_alert_level() {}
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								  inline bool lcd_detected() { return true; }
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								  inline void lcd_refresh() {}
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								#endif // ULTRA_LCD
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								#define LCD_MESSAGEPGM(x)      lcd_setstatusPGM(PSTR(x))
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								#define LCD_ALERTMESSAGEPGM(x) lcd_setalertstatusPGM(PSTR(x))
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								void lcd_reset_status();
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								#if ENABLED(AUTO_BED_LEVELING_UBL)
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								  void lcd_mesh_edit_setup(const float initial);
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								  float lcd_mesh_edit();
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								  void lcd_z_offset_edit_setup(float);
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								  float lcd_z_offset_edit();
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								#endif
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								#if ENABLED(DELTA_AUTO_CALIBRATION) && !HAS_BED_PROBE
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								  float lcd_probe_pt(const float &rx, const float &ry);
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								#endif
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								#if ENABLED(SD_REPRINT_LAST_SELECTED_FILE)
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								  void lcd_reselect_last_file();
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								#endif
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								#endif // ULTRALCD_H
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