* Adding an AUDIO_CLICKY_DELAY_DURATION configurable value to the AUDIO_CLICKY feature.
* Tweaking my community keymap to work better with my rev 4 planck.
* add rgblight_set_effect_range()
* implement effect range
* Arrange the order of function list in rgblight.h .
* update docs/feature_rgblight.md
* fix RGBLIGHT_RAINBOW_SWIRL_RANGE default value
* add example code about Utility Functions
* add example code about direct operation functions
* When RGBLIGHT_SPLIT is defined, the following function has no meaning and is invalidated.
* rgblight_setrgb_master(r, g, b)
* rgblight_setrgb_slave(r, g, b)
* rgblight_sethsv_master(h, s, v)
* rgblight_sethsv_slave(h, s, v)
* add temporary test code for rgblight_set_effect_range
* fix rgblight_effect_knight() bug
* Test End. Revert "add temporary test code for rgblight_set_effect_range"
This reverts commit 5680cddd01.
* clean up rgb matrix extern usage
Moved rgb matrix boiler plate into macros
Rebased onto typing heatmap pr
* Fixing the reversed frame buffer access in digital rain
* Fixing digital rain & typing heatmap if keyreactive effects are not enabled
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Adding parenthesizes to DRIVER_LED_TOTAL where necessary
* Updated docs
* added notes about parentheses
slave backlight was always on - as get_backlight_level() doesn't
indicate if the backlight is enabled or not.
also updated the corosponding code for serial transport to stop peeking
directly at 'internal' backlight_config structure.
* Initial conversion of the rgb_led struct
* Converting last keyboard & updating effects to take advantage of the new structure
* New struct should not be const
* Updated docs
* Changing define ___ for no led to NO_LED
* Missed converting some keymap usages of the old struct layout
* Expose unicode_saved_mods
* Add UNICODEMAP shift pair functionality and XS keycode
* Add XS to keycode reference documentation
* Pick pair index based on both Shift and Caps Lock state
* Add XS to Unicode feature docs
* Clean up process_unicode* headers
* Extract unicode_map index calculation into function
* Pick pair index as XOR rather than OR of Shift and Caps states
* unicode_input_start() has to be called before the unicode_map index is calculated
* Replace unicodemap_input_error() with more generic unicode_input_cancel()
* Replace register+tap+unregister with tap_code16(LCTL(LSFT(KC_U)))
* UNICODE_OSX_KEY → UNICODE_KEY_OSX, UNICODE_WINC_KEY → UNICODE_KEY_WINC
* Make keycode range checks more robust
* Fix keycode range checks for different input modes
* Add UNICODE_KEY_LNX, update docs
* QK_UNICODEMAP_SHIFT → QK_UNICODEMAP_PAIR
* XS → XP, update docs
* Tweak Unicode docs
* Use recently added MOD_MASK_SHIFT and IS_HOST_LED_ON helpers
* Update Unicode table in docs/keycodes.md
* Update Unicode docs per review comments
* Replace references to Mac OS X with macOS in Unicode docs
* As of v0.9.0, WinCompose supports all possible code points
* Expand descriptions in XP docs
* Update keycode table and cycling docs
* Further expand cycling docs
* Add DFU Suffix for ARM boards
* Blindly flash DFU SUFFIX ARGS for now
* Fix commented out check
* Fix DFU Suffix Argument check
Thank you jack!
* Update Travis CI Scripts to include dfu-util
So we can get dfu-suffix as well
* Manually add dfu-suffix package
* Use external repo for newer version of dfu-util
One that includes dfu-suffix
* Update .travis.yml
* Silence unnecessary output from dfu-suffix
* If RGBLIGHT_EFFECT_BREATHE_CENTER is undefined, use fixed breathe table instead of exp() and sin()
* Change rgblight breathing table size to be easily selectable.
add RGBLIGHT_BREATHE_TABLE_SIZE macro for customize breathing effect.
* Adjusted the linear led table and hsv_to_rgb to better handle 255 hue
* small math adjustments to better handle specific uint8_t rounding and overflows
* Revamped custom effects approach
See docs for example usage
* push-up RGB Matrix default mode
Override default effect using RGB_MATRIX_STARTUP_MODE.
Useful on boards without EEPROM support
(*cough* Massdrop ALT/CTRL *cough*)
* update docs